Object Info Node
The Object Info node gives information about the object instance. This can be useful to give some variation to a single material assigned to multiple instances, either manually controlled through the object index, based on the object location, or randomized for each instance. For example a Noise texture can give random colors or a Color Ramp can give a range of colors to be randomly picked from.
This node has no inputs.
Location of the object in world space.
Object color, same as Color in the.
The Alpha Channel component of the object's viewport display color (see the Color output for more details).
- Object Index
Object pass index, same as Pass Index in the.
- Material Index
Material pass index, same as Pass Index in the.
Random number unique to a single object instance.
Note that this node only works for material shading nodes; it does nothing for light and world shading nodes.