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起步入門

  • 關於 Blender
  • Installing Blender
  • Configuring Blender
  • Help System

Sections

  • 使用者介面
  • 編輯器
  • Scenes & Objects
    • Scenes
    • Objects
      • 介紹
      • Object Types
      • Object Origin
      • Selecting
      • Editing
        • Transform
        • Mirror
        • Clear
        • Apply
        • Snap
        • Duplicate
        • Duplicate Linked
        • Join
        • Asset
        • Parenting Objects
        • Relations
        • Link/Transfer Data
          • Link Objects to Scene
          • Link Data
          • Copy UV Maps
          • Transfer Mesh Data
          • Transfer Mesh Data Layout
        • Shading
        • Rigid Body
        • Convert
        • Show/Hide
        • Clean Up
        • Delete
      • 屬性
      • Tools
    • Collections
    • View Layers
  • 建模
  • Sculpting & Painting
  • Grease Pencil
  • Animation & Rigging
  • 物理
  • Rendering
  • 合成
  • Motion Tracking & Masking
  • Video Editing
  • Assets, Files, & Data System
  • 附加元件
  • 進階
  • 障礙排除
  • Glossary

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Blender 3.6 Manual
  • Scenes & Objects
  • Objects
  • Editing
  • Link/Transfer Data
  • Link Objects to Scene

Link Objects to Scene

Reference

Mode

Object Mode

選單

Object ‣ Link/Transfer Data ‣ Link Objects to Scene

Links the selected objects into a different scene than the current one. The Link Objects to Scene in the Adjust Last Operation panel lets you choose between scenes.

This makes the same object exist in more than one scene at once, including its position and animation data. The object's origin will change its color to reflect that.

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© Copyright : This page is licensed under a CC-BY-SA 4.0 Int. License. Last updated on 03/25/2023.

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