Set Effector

Set Effector node.

Add an effector definition to a geometry. Simulations can access this information and include the effector in the simulation world.

輸入

Geometry

Geometry in which to store the effector.

Effector

Bundle making up the effector definition. This can be generated using for example the Custom Effector node.

Name

Unique name of the effector. If the name is empty then the effector is stored as the default effector.

輸出

Geometry

Geometry with the effector stored in its Geometry Bundle.