Set Effector¶
Add an effector definition to a geometry. Simulations can access this information and include the effector in the simulation world.
輸入¶
- Geometry
Geometry in which to store the effector.
- Effector
Bundle making up the effector definition. This can be generated using for example the Custom Effector node.
- Name
Unique name of the effector. If the name is empty then the effector is stored as the default effector.
輸出¶
- Geometry
Geometry with the effector stored in its Geometry Bundle.