Tone Map Node¶
Tone mapping is used to map high dynamic range colors into a more limited dynamic range supported by the display, while preserving the appearance as much as possible.
This is a legacy node. It is recommended to use view transforms in the color management settings instead, and output linear high dynamic range images from the compositor instead of low dynamic range.
Inputs¶
- Image
HDR image.
Eigenschaften¶
- Type
- Rh Simple
- Key
The value the average luminance is mapped to.
- Offset
Normally always 1, but can be used as an extra control to alter the brightness curve.
- Gamma
If not used, set to 1.
- R/D Photoreceptor
- Intensity
If less than zero, darkens image; otherwise, makes it brighter.
- Contrast
Set to 0 to use estimate from input image.
- Adaptation
If 0, global; if 1, based on pixel intensity.
- Color Correction
If 0, same for all channels; if 1, each independent.
Outputs¶
- Image
LDR image.