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  • Über Blender
  • Blender installieren
  • Blender konfigurieren
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Kapitel

  • Benutzeroberfläche
  • Editors
  • Scenes & Objects
  • Modeling
    • Einführung
    • Meshes
    • Curves
    • Surfaces
    • Metaball
    • Text
    • Volumes
    • Empties
    • Modifiers
    • Geometry Nodes
      • Einführung
      • Inspection
      • Attributes
      • Felder
      • Instances
      • Node Types
        • Attribute Nodes
        • Input Nodes
        • Output Nodes
        • Geometry Nodes
        • Curve Nodes
        • Instances Nodes
        • Mesh Nodes
          • Read
            • Edge Angle Node
            • Edge Neighbors Node
            • Edge Vertices Node
            • Face Area Node
            • Face Neighbors Node
            • Face Group Boundaries Node
            • Is Face Planar Node
            • Is Shade Smooth Node
            • Mesh Island Node
            • Shortest Edge Paths Node
            • Vertex Neighbors Node
          • Sample
          • Write
          • Operations
          • Primitives
          • Topology
          • UV
        • Point Nodes
        • Volume Nodes
        • Material Nodes
        • Texture Nodes
        • Utilities Nodes
        • Group
        • Hair Nodes
  • Sculpting & Painting
  • Grease Pencil
  • Animation & Rigging
  • Physics
  • Rendering
  • Compositing
  • Motion Tracking & Masking
  • Video Editing
  • Assets, Files, & Data System
  • Add-ons
  • Advanced
  • Fehlerbehebung
  • Glossar

Mitmachen

  • Dokumentation Beitragen
Blender 3.6 Manual
  • Modeling
  • Geometry Nodes
  • Mesh Nodes
  • Read Mesh Nodes

Read Mesh Nodes

  • Edge Angle Node
  • Edge Neighbors Node
  • Edge Vertices Node
  • Face Area Node
  • Face Neighbors Node
  • Face Group Boundaries Node
  • Is Face Planar Node
  • Is Shade Smooth Node
  • Mesh Island Node
  • Shortest Edge Paths Node
  • Vertex Neighbors Node
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