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  • Über Blender
  • Blender installieren
  • Blender konfigurieren
  • Hilfe

Kapitel

  • Benutzeroberfläche
  • Editors
  • Scenes & Objects
    • Scenes
    • Objects
      • Einführung
      • Object Types
      • Object Origin
      • Selecting
      • Editing
        • Transform
        • Mirror
        • Clear
        • Apply
        • Snap
        • Duplicate
        • Duplicate Linked
        • Join
        • Asset
        • Parenting Objects
        • Relations
        • Link/Transfer Data
          • Link Objects to Scene
          • Link Data
          • Copy UV Maps
          • Transfer Mesh Data
          • Transfer Mesh Data Layout
        • Shading
        • Rigid Body
        • Convert
        • Show/Hide
        • Clean Up
        • Delete
      • Eigenschaften
      • Werkzeuge
    • Collections
    • View Layers
  • Modeling
  • Sculpting & Painting
  • Grease Pencil
  • Animation & Rigging
  • Physics
  • Rendering
  • Compositing
  • Motion Tracking & Masking
  • Video Editing
  • Assets, Files, & Data System
  • Add-ons
  • Advanced
  • Fehlerbehebung
  • Glossar
  • Manual Index

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  • Dokumentation Beitragen
Blender 3.6 Manual
  • Scenes & Objects
  • Objects
  • Editing
  • Link/Transfer Data

Link/Transfer Data

Referenz

Modus:

Object Mode

Menü:

Object ‣ Link/Transfer Data

Tastenkürzel:

Ctrl-L

  • Link Objects to Scene
  • Link Data
    • Link Object Data
    • Link Materials
    • Link Animation Data
    • Link Collections
    • Link Instance Collection
    • Link Fonts to Text
    • Copy Modifiers
    • Copy Grease Pencil Effects
  • Copy UV Maps
  • Transfer Mesh Data
    • Vertex Mapping
    • Further Options
  • Transfer Mesh Data Layout
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© Copyright : This page is licensed under a CC-BY-SA 4.0 Int. License. Zuletzt aktualisiert am 03/29/2023.

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