Transform Node

Transform Node.

This node combines the functionality of three other nodes: Scale, translate, and rotate nodes.

Inputs

Image

Standard color input.

X, Y

Used to move the input image horizontally and vertically.

Angle

Used to rotate an image around its center. Positive values rotate counter-clockwise and negative ones clockwise.

Scale

Used to resize the image. The scaling is relative, meaning a value of 0.5 gives half the size and a value of 2.0 gives twice the size of the original image.

Eigenschaften

Filter

Determines how pixel values are interpolated when scaling or transforming images.

Nearest:

Uses the value of the closest pixel with no smoothing. This is the fastest method and is well-suited for pixel art or low-resolution images where sharp, blocky edges are desirable. In animations, motion appears in single-pixel steps, which can cause visible jittering.

Bilinear:

Averages the values of surrounding pixels to create a smoother result than Nearest. Provides a good balance between performance and visual quality.

Bicubic:

Computes a weighted average of a larger neighborhood of pixels for even smoother results. Ideal for photographic images or gradients where preserving fine detail is important.

Outputs

Image

Standard color output.