Transform Node¶

This node combines the functionality of three other nodes: Scale, translate, and rotate nodes.
Inputs¶
- Image
Standard color input.
- X, Y
Used to move the input image horizontally and vertically.
- Angle
Used to rotate an image around its center. Positive values rotate counter-clockwise and negative ones clockwise.
- Scale
Used to resize the image. The scaling is relative, meaning a value of 0.5 gives half the size and a value of 2.0 gives twice the size of the original image.
Eigenschaften¶
- Filter
Determines how pixel values are interpolated when scaling or transforming images.
- Nearest:
Uses the value of the closest pixel with no smoothing. This is the fastest method and is well-suited for pixel art or low-resolution images where sharp, blocky edges are desirable. In animations, motion appears in single-pixel steps, which can cause visible jittering.
- Bilinear:
Averages the values of surrounding pixels to create a smoother result than Nearest. Provides a good balance between performance and visual quality.
- Bicubic:
Computes a weighted average of a larger neighborhood of pixels for even smoother results. Ideal for photographic images or gradients where preserving fine detail is important.
Outputs¶
- Image
Standard color output.