Face Data

Rotate Colors

Referenz

Modus:

Edit Mode

Menü:

Face ‣ Face Data ‣ Rotate Colors

Rotates the colors for the active Color Attribute inside each selected face either clockwise or counterclockwise.

Reverse Colors

Referenz

Modus:

Edit Mode

Menü:

Face ‣ Face Data ‣ Reverse Colors

Mirrors the colors for the active Color Attribute inside each selected face.

Rotate UVs

Referenz

Modus:

Edit Mode

Menü:

Face ‣ Face Data ‣ Rotate UVs

See Rotate UVs.

Reverse UVs

Referenz

Modus:

Edit Mode

Menü:

Face ‣ Face Data ‣ Reverse UVs

See Reverse UVs.

Flip Quad Tessellation

Referenz

Modus:

Edit Mode

Menü:

Face ‣ Face Data ‣ Flip Quad Tessellation

Internally, every quad is tessellated into two triangles. This operator swaps the tessellation direction of the selected quads.

../../../../_images/modeling_meshes_editing_face_flip-tessellation_before.png
../../../../_images/modeling_meshes_editing_face_flip-tessellation_after.png

Siehe auch

Rotate Edge

Mark/Clear Freestyle Face

Referenz

Modus:

Edit Mode

Menü:

Face ‣ Face Data ‣ Mark/Clear Freestyle Face

Marks or unmarks the selected faces as requiring special Freestyle behavior. See Face Marks.