Blender 3.6 Manual Logo

Loslegen

  • Über Blender
  • Blender installieren
  • Blender konfigurieren
  • Hilfe

Kapitel

  • Benutzeroberfläche
  • Editors
  • Scenes & Objects
  • Modeling
    • Einführung
    • Meshes
    • Curves
    • Surfaces
    • Metaball
    • Text
    • Volumes
    • Empties
    • Modifiers
    • Geometry Nodes
      • Einführung
      • Inspection
      • Attributes
      • Felder
      • Instances
      • Node Types
        • Attribute Nodes
        • Input Nodes
        • Output Nodes
        • Geometry Nodes
        • Curve Nodes
          • Read
          • Sample
          • Write
          • Operations
          • Primitives
            • Arc Node
            • Bézier Segment Node
            • Curve Circle Node
            • Curve Line Node
            • Curve Spiral Node
            • Quadratic Bézier Node
            • Quadrilateral Node
            • Star Node
          • Topology
        • Instances Nodes
        • Mesh Nodes
        • Point Nodes
        • Volume Nodes
        • Material Nodes
        • Texture Nodes
        • Utilities Nodes
        • Group
        • Hair Nodes
  • Sculpting & Painting
  • Grease Pencil
  • Animation & Rigging
  • Physics
  • Rendering
  • Compositing
  • Motion Tracking & Masking
  • Video Editing
  • Assets, Files, & Data System
  • Add-ons
  • Advanced
  • Fehlerbehebung
  • Glossar

Mitmachen

  • Dokumentation Beitragen
Blender 3.6 Manual
  • Modeling
  • Geometry Nodes
  • Curve Nodes
  • Curve Primitive Nodes

Curve Primitive Nodes

Nodes that create a primitive curve, e.g., a circle.

  • Arc Node
  • Bézier Segment Node
  • Curve Circle Node
  • Curve Line Node
  • Curve Spiral Node
  • Quadratic Bézier Node
  • Quadrilateral Node
  • Star Node
Zurück Weiter

© Copyright : This page is licensed under a CC-BY-SA 4.0 Int. License. Zuletzt aktualisiert am 03/28/2023.

  • View Source
  • Report issue on this page
  • 3.6
    Versions
    • Loading...
  • de
    Languages
    • Loading...