Sort Elements¶
Referenz
- Modus:
Edit Mode
- Menü:
Changes the internal storage order of the selected mesh elements.
Hinweis
To see the storage indices of the selected elements, first ensure the Developer Extras option is enabled in the Preferences, then enable the Indices overlay in the 3D Viewport.
- View Z Axis
Sort along the active view’s Z axis, from farthest to nearest.
- View X Axis
Sort along the active view’s X axis, from left to right.
- Cursor Distance
Sort by distance from the 3D Cursor, from nearest to farthest.
- Material
Sort faces by their material slot index, from lowest to highest. The order of faces within each „material group“ remains unchanged.
- Selected
Move all selected elements to the beginning (without affecting their relative order). Warning: This will also affect the indices of unselected elements!
- Randomize
Randomize the order of the selected elements.
- Reverse
Reverse the order of the selected elements.
The Adjust Last Operation panel has the following options:
- Type
The sort order as described above.
- Elemente
Whether to sort vertices, edges, or faces. This is initially determined by the current selection mode.
- Reverse
Sort in the opposite order than the default one.
- Seed
When using Randomize, changing the seed will result in a different order.