Geometry Nodes¶
Node Types¶
- Attribute Nodes
- Geometry Nodes
- Read
- Sample
- Write
- Material Nodes
- Operationen
- Bake Node
- Bounding Box Node
- Convex Hull Node
- Delete Geometry Node
- Duplicate Elements Node
- Merge by Distance Node
- Merge Points Node
- Split To Instances Node
- Sort Elements Node
- Transform Geometry Node
- Get Geometry Components Node
- Separate Components Node
- Separate Geometry Node
- Displace Geometry Node
- Smooth Geometry Node
- Geometry to Instance Node
- Join Geometry Node
- Geometry Input Node
- Selection Nodes
- Curve Nodes
- Grease Pencil Nodes
- Instances Nodes
- Instance on Points Node
- Instances to Points Node
- Realize Instances Node
- Rotate Instances Node
- Scale Instances Node
- Translate Instances Node
- Set Instance Transform Node
- Instance Bounds Node
- Instance Reference Node
- Instance Transform Node
- Instance Rotation Node
- Instance Scale Node
- Instance on Elements Node
- Randomize Transforms Node
- Mesh Nodes
- Read
- Cluster by Connected Node
- Edge Angle Node
- Edge Neighbors Node
- Edge Vertices Node
- Edges to Face Groups Node
- Face Area Node
- Face Group Boundaries Node
- Face Neighbors Node
- Face Set Node
- Is Face Planar Node
- Is Edge Smooth Node
- Is Face Smooth Node
- Mesh Island Node
- Shortest Edge Paths Node
- Vertex Neighbors Node
- Edge Length Node
- Face Corner Angle Node
- Is Edge Boundary Node
- Is Edge Loose Node
- Is Edge Manifold Node
- Is UV Split Node
- Sample
- Write
- Operationen
- Dual Mesh Node
- Edge Paths to Curves Node
- Edge Paths to Selection Node
- Extrude Mesh Node
- Flip Faces Node
- Mesh Bevel Node
- Mesh Boolean Node
- Mesh to Curve Node
- Mesh to Density Grid Node
- Mesh to Points Node
- Mesh to SDF Grid Node
- Mesh to Volume Node
- Scale Elements Node
- Split Edges Node
- Subdivide Mesh Node
- Subdivision Surface Node
- Triangulate Node
- Primitives
- Topology
- UV
- Read
- Point Nodes
- Volume Nodes
- Read
- Sample
- Write
- Operationen
- Grid to Mesh Node
- Grid to Points Node
- Volume to Mesh Node
- SDF Grid Boolean Node
- SDF Fillet Node
- SDF Grid Laplacian Node
- SDF Grid Mean Node
- SDF Grid Mean Curvature Node
- SDF Grid Median Node
- SDF Grid Offset Node
- Field to Grid Node
- Clip Grid Node
- Deactivate Voxels Node
- Grid Dilate & Erode Node
- Grid Mean Node
- Grid Median Node
- Prune Grid Node
- Grid Topology Boolean Node
- Voxelize Grid Node
- Primitives
- Color Utility Nodes
- Texture Nodes
- Utilities Nodes
- Math
- Text
- Format String Node
- Join Strings Node
- Match String Node
- Replace String Node
- Reverse String Node
- Slice String Node
- Set String Case Node
- Split String Node
- Trim String Node
- Find in String Node
- String Length Node
- String to Curves Node
- String to Value Node
- Value to String Node
- Special Characters Node
- Tag Filter Node
- Vector
- Radial Tiling Node
- Vector Curves Node
- Vector Math Node
- Vector Rotate Node
- Combine XYZ Node
- Mix Vector Node
- Separate XYZ Node
- 3D to Screen Space Node
- Combine Cylindrical Node
- Combine Spherical Node
- Project with Depth Node
- Screen Space to 3D Node
- Separate Cylindrical Node
- Separate Spherical Node
- Transform and Project Node
- Bundle
- Closure
- Field
- List
- Matrix
- Rotation
- Sound
- Implicit Conversion
- For Each Geometry Element Zone
- Index Switch Node
- Menu Switch Node
- Random Value Node
- Repeat Zone
- Switch Node
- Random Rotation Node
- Deprecated
Tipp
Asset Catalogs that contain geometry node groups will also appear in the add menu.
Catalogs and assets inserted into a top-level „Geometry Nodes“ catalog will show up in the add menu directly, without a Geometry Nodes submenu.