The Stucci texture is based on noise functions. It is often used for stone, asphalt, or oranges, normally for bump mapping to create grainy surfaces.
- Plastic / Wall In / Wall out
Plastic is the standard Stucci, while the „walls“ is where Stucci gets it name. This is a typical wall structure with holes or bumps.
- Soft / Hard
There are two methods available for working with Noise.
Dimension of the Noise table.
Depth of the Stucci calculations.