Slumpmässigt

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Mesh ‣ Transform ‣ Randomize

Moves the selected vertices in random directions.

Alternativ

Mängd

Maximum displacement distance for each vertex.

Enhetlig

How uniform the displacement distance should be. When 0, each vertex moves by a random distance between 0 and Amount. When 1, all vertices move by a distance of exactly Amount. The displacement direction stays random, however.

Normal

How close the displacement direction should be to each vertex normal. When 0, the direction is completely random. When 1, the direction is always equal to the normal or its opposite.

Slumpmässigt frö

Different seeds will produce different random displacements.

Se även

Slumpmässigt in Object Mode