Form¶
Referens
- Redigerare:
Egenskaper
- Läge:
Objektläge och redigeringsläge
- Panel:
Formad panel.¶
- Upplösning Förhandsgranskning U/V
The density of the generated surface mesh in the 3D Viewport. The higher this number, the more vertices there will be and the smoother the surface will look.
- Rendera U/V
The density of the generated surface mesh in the render. If a number is 0, the corresponding number from Resolution Preview will be used instead.
Se även
The preview resolution can also be configured for each individual surface within a Surface object. See the Aktiv spline panel in the Sidebar.