UV-kartnod

UV-kartnod.

The UV Map node outputs texture coordinates from a specific UV map. It is especially useful when working with multiple UV layouts in the same material. The node is most commonly connected to the Vector input of texture nodes, allowing textures to be placed or manipulated.

Anteckning

Unlike the Texture Coordinate Node, which only outputs the active render UV map, this node can access any UV map assigned to the object.

Inmatningar

Denna nod har inga ingångar.

Egenskaper

Från Instancer Endast Cycles

Se alternativet From Instancer i Texture Coordinate Node.

UV-karta

The name of the UV map to use. This list is populated from the UV maps available on the object’s mesh data-block. If left unset, the Active Render UV map is used.

Utgångar

UV

UV coordinates from the specified UV map.