STL#
Справка
- Категория:
Импорт-Экспорт
- Меню:
The STL-file format is useful if you intend to import/export the files for CAD software. It is also commonly used for loading into 3D printing software.
Importing#
Свойства#
- Scale (масштаб)
Value by which to scale the imported objects in relation to the world’s origin.
- Scene Unit
Apply current scene’s unit (as defined by unit scale) to imported data.
- Facet Normals
Use (import) facet normals (note that this will still give flat shading).
- Forward / Up Axis
Так как во многих приложениях для направления вверх используется другая ось, для таких настроек необходимо преобразование осей, направленных Вперед и вверх–Сопоставив эти оси с другими, можно преобразовать вращение между приложениями, использующими разное направление осей.
Blender uses Y forward, Z up (since the front view looks along the +Y direction). For example, it is common for applications to use Y as the up axis, in that case -Z forward, Y up is needed.
- Validate Mesh
Check the imported mesh for corrupt data and fix it if necessary. This option will make the importing slower but is often not necessary.
Экспорт (Exporting)#
Свойства#
- ASCII
Exports the stl-file in ASCII format rather than as a binary format
- Batch Mode
Export each object as a separate STL file.
- Включить – Только выбранное
When checked, only selected objects are exported. Instanced objects, for example collections that are instanced in the scene, are considered „selected“ when their instancer is selected.
- Scale (масштаб)
Value by which to scale the exported objects in relation to the world’s origin.
- Transform – Scene Unit
Apply current scene’s unit (as defined by unit scale) to exported data.
- Вперед, Вверх
Поскольку многие приложения используют разные оси для «Вверх», это преобразование осей для этих настроек: оси «Вперед» и «Вверх». Сопоставляя их с разными осями, вы можете конвертировать вращения между осями вверх и вперед по умолчанию в приложениях.
Blender uses Y Forward, Z Up (since the front view looks along the +Y direction). For example, it’s common for applications to use Y as the up axis, in that case -Z Forward, Y Up is needed.
- Геометрия – Применить модификаторы
Export objects using the evaluated mesh, meaning the resulting mesh after all Modifiers have been calculated.