Edición#

Transformación#

Referencia

Modo:

Modo Edición

Menú:

Clave ‣ Transformar

An F-Curve can be edited by transforming the locations of its keyframes.

Mover, Rotar, Escalar

Like other elements in Blender, keyframes can be moved, rotated, and scaled as described in Basic Transformations.

Extender E

Lets you quickly move the selected keyframes that are on a certain side of the Playhead. This is handy if you need to, say, move all the keyframes after a certain time point to the right to make space for new ones.

To use this operator, first select some or all keyframes and place your mouse cursor to the left or right of the Playhead. Then, press E, move the mouse to move (only) the keyframes on that side of the Playhead, and press LMB to confirm (or RMB to cancel).

Truco

You can also change the Key Frame and Value properties in Sidebar ‣ F-Curve ‣ Active Keyframe if you want to specify exact numbers.

While transforming keyframes, you can hold Shift to move them more slowly for better precision, or Ctrl to move them in coarse increments.

Adherir#

Referencia

Menú:

Clave ‣ Adherir

Atajo:

Mayús-S

Apart from using the snapping operators in this menu, you can also turn on snapping in the header.

Selección a Fotograma Actual

Set the selected keyframes” time to the current frame.

Selección a Valor del Cursor

Set the selected keyframes” value to that of the 2D Cursor.

Selección a Fotograma Más Cercano

Round the time of each keyframe to the nearest frame.

Selección a Segundo Más Cercano

Round the time of each keyframe to the nearest second. You can use View ‣ Show Seconds to show seconds instead of frames at the top of the editor.

Selección a Marcador Más Cercano

Set the time of each keyframe to that of the nearest marker.

Aplanar Asas

Aplana las asas Bezier para los fotogramas clave seleccionados.

Ejemplo de ajuste de asas planas.#
../../../_images/editors_graph-editor_fcurves_editing_flatten-handles-1.png

Antes de Aplanar las Asas.#

../../../_images/editors_graph-editor_fcurves_editing_flatten-handles-2.png

Después de Aplanar las Asas.#

Igualar Asas

Se asegura de que los identificadores de los fotogramas clave seleccionados tengan la misma longitud.

Lado

Which handles to affect (left, right, or both).

Longitud de Asa

Longitud para las asas Bezier de fotogramas clave seleccionados.

Aplanar

Make the values of the handles the same as their respective keyframes.

Cursor a Seleccionado Ctrl-G

Changes the time and value of the 2D Cursor to the average time and value of the selected keyframes.

Valor del Cursor a Selección

Changes the value of the 2D Cursor to the average value of the selected keyframes.

Simetrizar#

Referencia

Menú:

Clave ‣ Simetrizar

Atajo:

Ctrl-M

Mirrors the selected keyframes across a reference point.

Tiempo, en torno al Fotograma Actual

Mirror horizontally across the current frame.

Valor, en torno al Valor del Cursor

Mirror vertically across the 2D Cursor’s value.

By Times over Zero Time

Mirror horizontally across frame 0.

By Values over Zero Value

Mirror vertically across value 0.

Tiempo, en torno al Primer Marcador Seleccionado

Mirror horizontally across the first selected marker.

Jump to Selected#

Referencia

Menú:

Clave ‣ Jump to Selected

Atajo:

Ctrl-G

Places the 2D Cursor at the average time and value of the selected keyframes.

Insertar#

Referencia

Menú:

Clave ‣ Insertar

Atajo:

I

Adds new keyframes and selects them. Previously selected keyframes stay selected too.

Todos los canales

Insertará un fotograma clave en todas las curvas-f visibles y editables, utilizando el valor actual de cada curva.

Sólo canales seleccionados

Insert a keyframe on the selected F-Curves using each curve’s current value.

Sólo curva-f activa

Insertará un fotograma clave en la curva-f activa, utilizando el valor actual de la curva.

Canales activos en el cursor

Insert a keyframe on the active F-Curve at the 2D Cursor’s value.

Canales seleccionados en el cursor

Insert a keyframe on the selected F-Curves at the 2D Cursor’s value.

Copiar / Pegar#

Referencia

Menú:

Clave ‣ Copiar, Clave ‣ Pegar

Atajo:

Ctrl-C, Ctrl-V

Use Ctrl-C to copy the selected keyframes and Ctrl-V to paste them. After pasting, the Ajustar última operación panel provides some extra options:

Desplazar fotograma

Offsets the pasted keyframes horizontally so that…

Fotograma de Inicio

…the first one lands on the current frame.

Fotograma Final

…the last one lands on the current frame.

Fotograma Relativo

…they land at the same distance from the current frame as when they were copied.

Sin Compensación

…they stay at their original frames.

Valor de Desplazamiento

Offsets the pasted keyframes vertically so that…

Clave Izquierda

…the first one has the value of the existing keyframe to the left of the Playhead.

Clave Derecha

…the last one has the value of the existing keyframe to the right of the Playhead.

Valor del Fotograma Actual

…the first one has the value of the curve at the current frame.

Valor del Cursor

…the first one has the value of the 2D Cursor.

Sin Compensación

…they keep their original values.

Tipo
Mezclar

Integrates the pasted keyframes with existing ones, only overwriting those that share a frame.

Sobrescribir Todo

Removes all previous keyframes in the target F-Curves.

Sobrescribir Rango

Within each F-Curve, remove the existing keyframes that are in the range of the keyframes pasted into it.

Sobrescribir Todo el Rango

Within each F-Curve, remove the existing keyframes that are in the range of all pasted keyframes combined.

Volteado

If you copied keyframes from one or more pairs of symmetrically opposite bones, enabling this option will paste the keyframes of the left bones into the curves of the right ones and vice versa. In addition, the values are inverted, effectively mirroring the animation.

Duplicar#

Referencia

Menú:

Clave ‣ Duplicar

Atajo:

Mayús-D

Duplica los fotogramas clave seleccionados. Puede reposicionarlos moviendo el ratón.

Borrar#

Referencia

Menú:

Clave ‣ Borrar

Atajo:

X, Suprimir

Al presionar X o Suprimir se abre un menú emergente desde donde puede eliminar los fotogramas clave seleccionados.

Tipo de Asa#

Referencia

Menú:

Clave ‣ Tipo de Asa

Atajo:

V

Establece el tipo de asa de los fotogramas clave seleccionados.

Modo de Interpolación#

Referencia

Menú:

Clave ‣ Modo de Interpolación

Atajo:

T

Sets the interpolation mode of the selected keyframes. This determines the curve interpolation between each keyframe and the next.

Tipo de Aceleración#

Referencia

Menú:

Clave ‣ Aplicación de la Interpolación

Atajo:

Ctrl-E

Sets the easing mode of the selected keyframes. This determines whether easing is applied to the left side, right side, or both sides of the curve segments between each keyframe and the next.

Densidad#

Diezmar#

Referencia

Menú:

Clave ‣ Densidad -> Diezmar (Portentaje)

Menú:

Clave ‣ Densidad ‣ Diezmar (Cambio Permitido)

Simplifies an F-Curve by removing the keyframes that influence its shape the least.

Modo

How to pick the number of keyframes to delete.

Proporción

Deletes a certain percentage of keyframes.

Eliminar

The percentage of keyframes to remove.

Margen de Error

Deletes as many keyframes as possible while ensuring the F-Curve’s shape changes no more than a certain amount.

Max Error Margin

How much the decimated curve may deviate from the original.

Bake Keyframes#

Referencia

Menú:

Key ‣ Density ‣ Bake Keyframes

Atajo:

Mayús-Alt-O

Creates a keyframe at every frame.

Ver también

Bake Channels, which offers options on what range to bake and how.

../../../_images/editors_graph-editor_fcurves_editing_sample.png

F-Curve before baking.#

../../../_images/editors_graph-editor_fcurves_editing_sample2.png

F-Curve after baking.#

Eliminar Fotogramas Clave#

Referencia

Menú:

Clave ‣ Densidad ‣ Eliminar Fotogramas Clave

Atajo:

X

Finds redundant keyframes among the selected ones and deletes them. A keyframe is seen as redundant if it has the same value as its neighbors – even if the curve segments around it aren’t flat.

Truco

This operator is likely to change the shape of the affected curves, so it’s best run after e.g. bulk keyframe insertion on all the bones of an armature (which creates useless keyframes on bones that haven’t moved) and before tweaking the curves by hand.

Umbral

Value threshold. By increasing this, you can also delete keyframes that almost have the same value as their neighbors.

Canales

Cleans all the keyframes (even unselected ones) in the selected F-Curves. If a curve is left with only one keyframe, it’s deleted entirely.

../../../_images/editors_graph-editor_fcurves_editing_clean1.png

Curva-F antes de limpiar.#

../../../_images/editors_graph-editor_fcurves_editing_clean2.png

Curva-F después de limpiar.#

Fundido#

Referencia

Menú:

Clave ‣ Fundido

Atajo:

Alt-D

Adjusts the values of the selected keyframes by a certain percentage. Select a blending operator, move the mouse left or right to adjust the factor, and click LMB to confirm (or RMB to cancel).

Several blending operators work based on «neighboring keyframes.» This means that they divide the selected keyframes into contiguous groups, then reference the unselected keyframes immediately before and after each group.

Intermedio#

Referencia

Menú:

Clave ‣ Fundido ‣ Intermedio

Sets the value of the selected keyframes to an interpolation of their neighbors.

Factor

At -1, the keyframes are set to the value of the left neighbor.

At 1, they’re set to the value of the right neighbor.

For other factors, they’re set to an interpolation between the two neighbor values, with 0 being right in the middle.

Fundir a Cercano#

Referencia

Menú:

Clave ‣ Fundido ‣ Fundir a Cercano

Moves each selected keyframe towards the value of the left or right neighbor by a certain percentage.

Fundido

When negative, each keyframe moves Blend percent to the value of the left neighbor.

When positive, they move to the right neighbor.

When zero, they keep their original values.

Fundido a Valor por Defecto#

Referencia

Menú:

Key ‣ Blend ‣ Blend to Default Value

Moves the selected keyframes towards the property’s default value by a certain percentage.

Factor

How much to change the keyframes” values, going from 0 (no change) to 1 (reset to the default value).

Ver también

El operador Resetear a Valor Predeterminado restablece cualquier propiedad a su valor predeterminado sin necesidad de fotogramas clave.

Sencillo#

Referencia

Menú:

Clave ‣ Fundir ‣ Aceleración

Makes the selected keyframes follow an S-curve. While the slider is visible (so after activating the operator but before confirming with LMB), you can press Tab to toggle which of the following settings to edit:

Curve Bend

A negative value gives more weight to the left side, while a positive value gives more weight to the right. A value of 0 results in a balanced curve.

Definición

A low value results in an almost straight diagonal line, while a high value results in a steep rise/drop in the curve.

Blend Offset#

Referencia

Menú:

Key ‣ Blend ‣ Blend Offset

Moves the selected keyframes up or down – all by the same amount – until the first/last one matches the left/right neighbor.

Offset Factor

At -1, the first selected key gets aligned to its left neighbor.

At 1, the last selected key gets aligned to its right neighbor.

At 0, nothing changes.

Blend to Ease#

Referencia

Menú:

Key ‣ Blend ‣ Blend to Ease

Blends the selected keys to either an «ease in» or an «ease out» curve.

Fundido

At -1, the keys will follow an «ease in» curve, with small value changes in the beginning and large changes towards the end.

At 1, the keys will follow an «ease out» curve, with large value changes in the beginning and small changes towards the end.

At 0, nothing changes.

Match Slope#

Referencia

Menú:

Key ‣ Blend ‣ Match Slope

Blends the selected keys towards a straight line going through two keys just outside the current selection.

Factor

Negative values use the two keys to the left of the selection.

Positive values use the keys to the right.

At zero, nothing changes.

Empujar / Tirar#

Referencia

Menú:

Key ‣ Blend ‣ Push Pull

Moves the selected keys towards, or away from, the straight line going through the first and last selected key.

Factor

At 0, the keys will lie on the straight line.

At 1, they keep their original values.

At 2, each key’s value will be twice as far from the straight line as before.

Cizallar claves#

Referencia

Menú:

Key ‣ Blend ‣ Shear Keys

Shears the selected keyframes – that is, changes their value by an amount that increases as they get further away in time from a reference keyframe. By default, this reference keyframe is the leftmost selected one, but you can instead use the rightmost one by pressing D.

Shear Factor

How much to shear. Negative values move keyframes downwards, while positive ones move them up.

Dirección

Whether to use the leftmost or the rightmost selected keyframe as a reference.

Scale Average#

Referencia

Menú:

Key ‣ Blend ‣ Scale Average

Scales the selected keyframes vertically, using their average value as the pivot.

Factor

At 0, the keyframes will all have the average value.

At 1, they keep their original values.

At 2, each keyframe’s value will be twice as far from the average as before.

Scale from Neighbor#

Referencia

Menú:

Key ‣ Blend ‣ Scale from Neighbor

Scales the selected keyframes vertically, using a keyframe just outside the selection as the pivot. By default, this is the neighbor to the left of the selection, but you can instead use the right one by pressing D.

Factor

The scale factor to apply.

Reference Key

Whether to use the left or right neighbor as the pivot.

Time Offset#

Referencia

Menú:

Key ‣ Blend ‣ Time Offset

Shifts the values of the selected keyframes so that the resulting F-Curve appears to move in time. Works best with dense keyframes.

As the curve leaves the selected keyframes” time range on one end, it wraps back in on the other, offset vertically so that the ends connect and there is no jump.

Desplazar fotograma

By how many frames to shift the F-Curve. The slider is limited to the range -10 … 10, but you can type larger numbers too.

Suavizado#

Referencia

Menú:

Clave ‣ Suavizar

Atajo:

Alt-S

Suavizado (Gausiano)#

Referencia

Menú:

Clave ‣ Suavizado ‣ Suavizado (Gausiano)

Smooths the selected keyframes using a Gaussian kernel. Click the menu item, move the mouse left or right to adjust the strength, and click LMB to confirm (or RMB to cancel).

Factor

How strongly the smoothing should be applied.

Sigma

La forma de la distribución gaussiana. Los valores más bajos significan una curva más pronunciada, dando más influencia a las claves que están cerca unas de otras. Un valor alto se comporta como un filtro promedio simple.

Ancho del Filtro

A wider filter looks at more keyframes, producing a smoother result. At a width of 1, the filter only looks at the keyframes to the immediate left and right for a weighted average.

../../../_images/editors_graph-editor_gaussian_smooth.jpg

Curva-F después de aplicar Suavizado Gausiano con la curva original superpuesta.#

Smooth (Legacy)#

Referencia

Menú:

Clave ‣ Suavizado ‣ Smooth (Legacy)

Atajo:

Alt-O

There is also an option to smooth the selected curves, but beware: its algorithm seems to be to halve the distance between each keyframe and the average linear value of the curve, which gives quite a strong smoothing! Note that the first and last keys seem to be never modified by this tool.

../../../_images/editors_graph-editor_fcurves_editing_clean1.png

Curva-F antes de suavizar.#

../../../_images/editors_graph-editor_fcurves_editing_smooth.png

Curva-F después de suavizar.#

Butterworth Smooth#

Referencia

Menú:

Key ‣ Smooth ‣ Butterworth Smooth

Smooth the selected keyframes using a Butterworth filter. Click the menu item, move the mouse left or right to adjust the frequency, and click LMB to confirm (or RMB to cancel).

This filter is ideal for smoothing large amounts of data because it preserves the peaks of the animation. The downside is that it can introduce a ripple effect when the key values change rapidly.

Frequency Cutoff

The lower the value, the smoother the curve. There is an implicit maximum at which the value no longer changes the curve, which is at half the sample rate. The sample rate in this case is the scene frame rate multiplied by the Samples per Frame of this operator.

Filter order

Higher values mean the frequency cutoff is steeper.

Samples per Frame

Before the filter is applied, the curve is resampled at this interval to avoid errors when there are uneven spaces between frames. If keys are on subframes, e.g. a 60fps file in a 30fps scene, increase this value to 2.

Fundido

A value between 0 and 1 for blending between the original curve and the smoothed one.

Blend In/Out

The number of frames at the start and end for which to blend between the original and smoothed curve. This can help reduce jumps in the animation at the selection border. At value 1, it only locks the first and last frames of the selection to their original values.