Nodo Ladrillos#

El nodo Ladrillos.

The Brick Texture is used to add a procedural texture producing bricks.

Entradas#

Color 1/2

Color de los ladrillos.

Cemento

Color del área entre los ladrillos.

Escala

Escala general de la textura.

Tamaño cemento

The size of the filling between the bricks known as «mortar»; 0 means no mortar.

Suavizado cemento

Blurs/softens the edge between the mortar and the bricks. This can be useful with a texture and displacement textures.

Desviación

The color variation between Color 1/2. Values of -1 and 1 only use one of the two colors; values in between mix the colors.

Ancho del ladrillo

The ratio of brick’s width relative to the texture scale.

Altura de la fila

The ratio of brick’s row height relative to the texture scale.

Propiedades#

Desplazamiento

Determinará el desplazamiento de las distintas filas de ladrillos.

Frecuencia

How often rows are offset; a value of 2 gives an even/uneven pattern of rows.

Concentración

Factor to adjust the brick’s width for particular rows determined by the Frequency

Frecuencia

How often rows consist of «squished» bricks.

Salidas#

Color

Salida de color de la textura.

Factor

Máscara del cemento.

Ejemplos#

../../../_images/render_shader-nodes_textures_brick_example.jpg

Brick texture: Colors changed, Squash 0.62, Squash Frequency 3.#