Interpolar curvas de pelo#
Interpolates existing guide curves on a surface mesh. The Duplicar curvas de pelo is a similar option with simpler behavior that may offer better performance.
Nota
This node/modifier will not function without the Surface geometry/object and Surface UV Map inputs.
Entradas#
- Geometría
Input Geometry (only curves will be affected).
- Superficie
Surface geometry for generation. This input takes priority over the corresponding object input if both are provided.
- Superficie
Surface object for generation (Needs matching transforms).
- Mapa UV de superficie
Surface UV map stored on the mesh used for finding curve attachment locations.
- Posición de reposo de la superficie
Set the surface mesh into its rest position before attachment.
Truco
In a typical hair generation setup, this node or modifier will be combined with the Nodo Deformar curvas sobre superficie. If that operation comes after this one, it makes sense to turn this option on so the position used is the pre-deformed position consistent with the expectations for the deformation’s input.
- Seguir normal de superficie
Align the interpolated curves to the surface normal.
- Separar por islas de malla
Use mesh islands of the surface geometry for parting.
- Guías para interpolación
Amount of guides to be used for interpolation per curve.
- Distancia a las guías
Distance around each guide to spawn interpolated curves.
- Distribución en disco de Poisson
Use poisson disk distribution method to keep a minimum distance.
- Densidad
Densidad superficial de las curvas de pelo generadas.
- Máscara de densidad
Factor applied on the density for curve distribution.
- Texturas de máscara
Discard points based on an mask texture after distribution. The image is sampled with the Surface UV Map input.
Truco
The accuracy of sampling the image doesn’t depend on the density of the surface mesh’s vertices because it is sampled after the curve root points are generated, the accuracy . However, using the Density Mask input instead can give better performance. Using them in combination can give the benefits of both methods.
- Cantidad en vistas
Factor applied on the density for the viewport.
- Semilla
Random seed for the operation.
Propiedades#
Este nodo no contiene propiedades.
Salidas#
Geometría
- Identificador de guía
Index of the main guide curve per curve.
- Normal de superficie
Normal direction of the surface mesh at the attachment point.