侧栏#
镜头#
代理/时间码#
A proxy is a smaller image (faster to load) that stands in for the main image. When you rebuild proxies Blender computes small images (like thumbnails) for the big images and may take some time. After computing them, though, editing functions like scrubbing and scrolling is much faster but gives a low-res result. Make sure to disable proxies before final rendering.
Once you have chosen the Proxy/Timecode options, you need to use Clip ‣ Proxy ‣ Rebuild Proxy and Timecode Indices to generate the proxy clip and it will be available after Blender makes it.
- 建立原始项
Used to define which resolutions of proxy images should be built.
- 建立移除畸变项
Builds images from undistorted original images for the sizes set above. This helps provide faster playback of undistorted footage.
- 品质
Defines the quality of the images used for proxies.
- 代理自定目录
By default, all generated proxy images are stored to the
<path of original footage>/BL_proxy/<clip name>
folder, but this location can be set to a custom directory using this option.- Rebuild Proxy
Regenerates proxy images for all sizes set above and regenerate all timecodes which can be used later.
- 时间码
When you are working with footage directly copied from a camera without preprocessing it, there might be numerous artifacts, mostly due to seeking a given frame in the sequence. This happens because such footage usually does not have correct frame rate values in the file header. This issue can still arise when the source clip has the same frame rate as the scene settings. In order for Blender to correctly calculate the frames and frame rate there are two possible solutions:
使用例如MEncoder的软件对视频进行预处理,修复文件头并插入正确的关键帧。
使用Blender中代理/时间码选项。
- 无:
不使用任何时间码。
- 记录运行:
按图像的记录顺序使用图像。
- 自由运行:
使用录制设备编写的全局时间戳。
- 自由运行:
使用记录设备编写的记录日期和时间插入全局时间戳。
- 无空隙录制运行:
Similar to Record Run, but ignores the timecode given in the file header, changes in frame rate, or frame dropouts.
Note
Record Run is the Timecode Index which usually is best to use, but if the source file is totally damaged, Record Run No Gaps will be the only chance of getting an acceptable result.
- 代理渲染尺寸
Defines which proxy image resolution is used for display. If Render Undistorted is set, then images created from undistorted frames are used. If there are no generated proxies, render size is set to "No proxy, full render", and if render undistorted is enabled, undistortion will happen automatically on frame refresh.
素材设置#
见 图像设置。
视图#
2D 游标#
The 2D cursor is the dashed gray cross-hair that is shown in the main region. It can be used by setting the pivot point to 2D Cursor to transform all points in relation to the location of the 2D cursor.
- 位置X,Y
The location of the 2D cursor is relative to the bottom left of the main region. The edge of the image will be 0.5 away, so (0.5, 0.5) will be the top right corner.
The 2D cursor's location can also be set with Shift-RMB.