吸附#
吸附可让您轻松地将UV元素与其他元素对齐。它可以通过单击UV编辑器标题栏中的磁铁图标来切换,也可以通过按住 Ctrl 来暂时切换。
This page is about the Snap header button; for the Snap menu, see UV Editing.
吸附至#
参考
- 标题栏:
- 快捷键:
Shift-Ctrl-Tab
- 增量
吸附至栅格点。
Note
By default, this option won't snap to the grid that's displayed in the editor, but an imaginary grid with the same resolution that starts at the selection's original location. In other words, it lets you move the selection in "increments" of the grid cell size.
If you want to snap to the viewport grid instead, you can enable Absolute Grid Snap (see below).
- 顶点
吸附到与鼠标光标最近的顶点。
吸附选项#
- Absolute Grid Snap Increment
Snaps to the grid, instead of snapping in increments relative to the current location.
- Target Vertex
有关详细信息,请参阅 3D 视口捕捉 。
影响#
指定哪些转换受到捕捉的影响。默认情况下,捕捉仅在移动某些东西时发生,但您也可以启用它进行旋转和缩放。