曲线 转换为 网格#

曲线转换为网格节点。

The Curve to Mesh node converts all splines of a curve to a mesh. Optionally, a profile curve can be provided to give the curve a custom shape.

The node transfers attributes to the result. Attributes that are built-in on meshes but not curves, like sharp_face, will be transferred to the correct domain as well.

Tip

The output mesh has sharp edges set from the profile curve tagged automatically. If any splines in the profile curve are Bézier splines and any of the control points use Free or Vector handles, the corresponding edges will be shaded sharp.

输入#

曲线

标准几何输入。所有非曲线组件都被忽略。

轮廓

如果提供了轮廓曲线,它将沿着所有样条挤出。否则,生成的网格将只是一连串的边缘。

填充封盖

如果轮廓样条是循环的,则用n-gons填充生成的网格的末端。由此产生的网格是 流形 ,每个样条的两个新面简单地连接到现有边缘。

属性#

该节点没有属性。

输出#

网格

标准的几何体输出。