Bones (Botten)¶ Introductie Classification Adding Bones Single Bone Options (Opties) Structuur Roll (Rol) Bones Influence Tools (Gereedschappen) Toolbar (Werkbalk) Tool Settings (Tool Instellingen) Selecting (Selecteren) Selecting Bone Joints Selecting Bones Select Mirror More/Less Select Linked (Selecteer Gekoppeld) Select Similar (Selecteer Vergelijkbaar) Select Pattern (Selecteer Patroon) Parent/Child Extend Parent/Child Bone Collections Visibility (Zichtbaarheid) Library Overrides (Library Overrides) Some history Editing (Bewerken) Introductie Transform (Transformeren) Bone Roll Extrude (Extruderen) Duplicate (Dupliceren) Duplicate and Rename Fill Between Joints Split (Opsplitsen) Separate Bones Subdivide Switch Direction Symmetrize (Symmetriseren) Naming Parenting Properties (Eigenschappen) Delete (Verwijderen) Properties (Eigenschappen) Transform (Transformeren) Bendy Bones Relations (Relaties) Inverse Kinematics Deform Viewport Display Custom Properties (Aangepaste Eigenschappen)