To Sphere (Naar Bol)¶
Reference (Referentie)
- Mode (Modus):
Object and Edit Modes (Object en Edit Modi)
- Menu:
- Shortcut (Sneltoets):
Shift-Alt-S
The To Sphere transformation deforms the selected geometry to look more like a sphere.
Monkey with increasing sphericity (0%, 25%, 50%, 100%).¶
Usage (Gebruik)¶
Click the menu item or press the keyboard shortcut, then move the mouse right or left (or type a number between 0 and 1) to make the selection more or less spherical. Finally, press LMB or Return to confirm, or RMB or Esc to cancel.
Options (Opties)¶
- Factor (Factor)
A value between 0 and 1 indicating how strongly the selection is spherized.
- Mirror Editing (Gespiegeld Bewerken)
Whether to also affect matching geometry on the other side of the mesh. Mesh Symmetry needs to be enabled for this to work.
- Proportional Editing (Proportioneel Bewerken)
Examples (Voorbeelden)¶
Meshes with higher density will give better results:
To Sphere toegepast op kubussen met verschillende onderverdelingsniveaus.¶
The results are also different depending on the number and arrangement of the selected elements:
To Sphere toegepast op verschillende selecties.¶