To Sphere (Naar Bol)

Reference (Referentie)

Mode (Modus):

Object and Edit Modes (Object en Edit Modi)

Menu:

Mesh ‣ Transform ‣ To Sphere

Shortcut (Sneltoets):

Shift-Alt-S

The To Sphere transformation deforms the selected geometry to look more like a sphere.

../../../../../_images/modeling_meshes_editing_mesh_transform_to-sphere_suzanne-spherical.png

Monkey with increasing sphericity (0%, 25%, 50%, 100%).

Usage (Gebruik)

Click the menu item or press the keyboard shortcut, then move the mouse right or left (or type a number between 0 and 1) to make the selection more or less spherical. Finally, press LMB or Return to confirm, or RMB or Esc to cancel.

Options (Opties)

Factor (Factor)

A value between 0 and 1 indicating how strongly the selection is spherized.

Mirror Editing (Gespiegeld Bewerken)

Whether to also affect matching geometry on the other side of the mesh. Mesh Symmetry needs to be enabled for this to work.

Proportional Editing (Proportioneel Bewerken)

Zie Proportional Editing (Proportioneel Bewerken).

Examples (Voorbeelden)

Meshes with higher density will give better results:

../../../../../_images/modeling_meshes_editing_mesh_transform_to-sphere_cubes-spherical.png

To Sphere toegepast op kubussen met verschillende onderverdelingsniveaus.

The results are also different depending on the number and arrangement of the selected elements:

../../../../../_images/modeling_meshes_editing_mesh_transform_to-sphere_other-spherical.png

To Sphere toegepast op verschillende selecties.