Checker Texture Node#

Nota

This node is ported from shader nodes. The manual and images are referencing the shader version of the node. This node accepts field inputs and outputs. When not connected the Vector input has an implicit position attribute value.

Dica

Texture nodes can produce details at a higher frequency than geometry can show. This may cause artifacts such as Moiré type patterns or a lack of detail due to insufficient sampling points.

Checker Texture node.

The Checker Texture is used to add a checkerboard texture.

Inputs#

Vector

Coordenada de textura para amostrar a textura em; padrão para coordenadas de textura Geradas se o soquete é deixado desconectado.

Aviso

This node can have precision issues with some vector inputs. See the notes for the White Noise Texture for ways to mitigate this issue.

Color1, Color 2

Color of the checkers.

Scale

Overall texture scale. The scale is a factor of the bounding box of the face divided by the scale. For example, a scale of 15 will result in 15 alternate patterns over the overall UV bounding box. Different patterns could be achieved using other nodes to give different input patterns to this socket. For example, using the Math node.

Properties#

Este nó não possui propriedades.

Saídas#

Color

Saída de cor da textura.

Fator

Checker 1 mask (1 = Checker 1).

Examples#

../../../_images/render_shader-nodes_textures_checker_example.jpg

Default Checker texture.#