Transform Geometry Node

Transform Geometry node.

The Transform Geometry Node allows you to move, rotate or scale the geometry. The transformation is applied to the entire geometry, and not per element. The Set Position Node is used for moving individual points of a geometry. For transforming instances individually, the instance translate, rotate, or scale nodes can be used.

Inputs

Geometria

Entrada padrão de geometria.

Translation

Translation of the entire geometry in the local space of the modified object.

Rotação

Euler rotation in the local space of the modified object.

Escala

Scale for the geometry in the local space of the modified object.

Transform

A Transformation Matrix, available when using Matrix mode.

Propriedades

Mode

How the transformation is specified.

Components:

Provide separate inputs for location, rotation and scale.

Matrix:

Use a transformation matrix.

Saída

Geometria

Saída padrão de geometria.