The Blender Community¶
Being freely available from the start, even while closed source, helped considerably for Blender’s adoption by the community. A large, stable, and active community of users has gathered around Blender since 1998. The community showed its support for Blender in 2002 when they helped raise €100,000 in seven weeks to enable Blender to go Open Source under the GNU GPL License.
There are several independent websites such as forums, blogs, news, and tutorial sites dedicated to Blender.
One of the largest community forums is Blender Artists, where Blender users gather to show off their creations, get feedback, ask and offer help and, in general, discuss Blender.
More details about support can be found on the support page.
Being open source, most of Blender’s development is done solely by volunteers. Communication between developers is done mostly through three platforms:
If you are interested in helping develop Blender, see the Get Involved page.
For real-time discussion, there are some Blender IRC channels on the Freenode network. You can join these with your favorite IRC client:
- #blender For getting answers from the community.
- #blenderchat For general discussion or off topic chat.
- #blendercoders For developers to discuss Blender development.
- #blenderpython For support for developers using the Python API.
- #gameblender For discussion on issues related to game creation with the GE.
- #blenderwiki For discussion related to Blender’s documentation.
If you do not have an IRC client, you can access IRC using webchat.
There also several more Blender-related channels not listed here (e.g. channels for speakers of a particular language). We recommend you search Freenode to see them all.