Blender 3.6 Manual Logo

Getting Started

  • About Blender
  • Installing Blender
  • Configuring Blender
  • Help System

Sections

  • User Interface
  • Editors
    • 3D Viewport
      • Introduction
      • Startup Scene
      • Object Modes
      • Navigating
      • 3D Cursor
      • Selecting
      • Controls
      • Display
        • Object Type Visibility
        • Viewport Gizmos
        • Viewport Overlays
        • Viewport Shading
      • Toolbar
      • Sidebar
      • Viewport Render
    • Image Editor
    • UV Editor
    • Compositor
    • Texture Nodes
    • Geometry Node Editor
    • Shader Editor
    • Video Sequencer
    • Movie Clip Editor
    • Dope Sheet
    • Timeline
    • Graph Editor
    • Drivers Editor
    • Nonlinear Animation
    • Text Editor
    • Python Console
    • Info Editor
    • Outliner
    • Properties
    • File Browser
    • Asset Browser
    • Spreadsheet
    • Preferences
  • Scenes & Objects
  • Modeling
  • Sculpting & Painting
  • Grease Pencil
  • Animation & Rigging
  • Physics
  • Rendering
  • Compositing
  • Motion Tracking & Masking
  • Video Editing
  • Assets, Files, & Data System
  • Add-ons
  • Advanced
  • Troubleshooting
  • Glossary

Get Involved

  • Contribute Documentation
Blender 3.6 Manual
  • Editors
  • 3D Viewport
  • Display

Display

  • Object Type Visibility
  • Viewport Gizmos
    • Viewport Gizmos
    • Object Gizmos
    • Empty
    • Light
    • Camera
  • Viewport Overlays
    • Object Mode
    • Mesh Edit Mode
    • Sculpt Mode
    • Vertex Paint
    • Weight Paint
    • Texture Paint
    • Bones
    • Grease Pencil
  • Viewport Shading
    • Wireframe
    • Solid
    • Material Preview
    • Rendered
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© Copyright : This page is licensed under a CC-BY-SA 4.0 Int. License. Last updated on 03/20/2023.

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