Light Output Node

Light Node.

The Light Output node is used customize a Light object. Currently only supported for Cycles.

To start using this node, select the Light and click Nodes ‣ Use Nodes in the Data tab of the Properties editor.

Inputs

Surface

Shading for the (invisible) surface of the Light.

Properties

Target

Render engine the input shader is used for. By default, the shader is shared between Cycles and EEVEE – with multiple output nodes, a specialized shader setup can be created for each.

Outputs

This node has no outputs.