Blender 3.6 Manual Logo

Getting Started

  • About Blender
  • Installing Blender
  • Configuring Blender
  • Help System

Sections

  • User Interface
  • Editors
  • Scenes & Objects
  • Modeling
    • Introduction
    • Meshes
      • Introduction
      • Structure
      • Primitives
      • Tools
      • Selecting
      • Editing
      • Properties
      • UVs
        • UVs & Texture Space
        • Unwrapping
          • Introduction
          • Seams
        • Tools
        • Editing
        • Workflows
        • Using UV Maps
      • Mesh Analysis
      • Retopology
    • Curves
    • Surfaces
    • Metaball
    • Text
    • Volumes
    • Empties
    • Modifiers
    • Geometry Nodes
  • Sculpting & Painting
  • Grease Pencil
  • Animation & Rigging
  • Physics
  • Rendering
  • Compositing
  • Motion Tracking & Masking
  • Video Editing
  • Assets, Files, & Data System
  • Add-ons
  • Advanced
  • Troubleshooting
  • Glossary

Get Involved

  • Contribute Documentation
Blender 3.6 Manual
  • Modeling
  • Meshes
  • UVs
  • Unwrapping

Unwrapping

  • Introduction
    • About UVs
    • Getting Started
  • Seams
    • Mark Seam
Previous Next

© Copyright : This page is licensed under a CC-BY-SA 4.0 Int. License. Last updated on 03/24/2023.

  • View Source
  • Report issue on this page
  • 3.6
    Versions
    • Loading...
  • en
    Languages
    • Loading...