Select Menu.

Curve selection in Edit Mode has fewer options than with meshes. Mainly this is, because there is only one selectable element type, the control points (no select mode needed here…). These points are a bit more complex than simple vertices, however, especially for Béziers, as there is the central vertex, and its two handles…

The basic tools are the same as with meshes, so you can select a simple control point with a RMB, add to current selection with Shift-RMB, B border-select, and so on.

One word about the Bézier control points: when you select the main central vertex, the two handles are automatically selected too, so you can grab it as a whole, without creating an angle in the curve. However, when you select a handle, only this vertex is selected, allowing you to modify this control vector…

Note that unlike mesh edges you cannot directly select a segment. Instead, select all of the control points that make up the segment you want to edit.

Select Menu

With curves, all “advanced” selection options are regrouped in the Select menu of the 3D Views header. Let us detail them:

  • Random…
  • Inverse
  • Select/Deselect All
Border/ Circle Select
All these options have the same meaning and behavior as in Object Mode (and the specifics of Border Select in Edit Mode have already been discussed here).

Select Linked


Mode: Edit Mode
Menu: Select ‣ Select Linked
Hotkey: L, Ctrl-L, Shift-L

L (or Ctrl-L for all) will add to the selection the cursor’s nearest control point, and all the linked ones, i.e. all points belonging to the same curve. Note that for Bézier, using L with a handle selected will select the whole control point and all the linked ones.

Select Similar


Mode: Edit Mode
Menu: Select ‣ Select Similar
Hotkey: Shift-G



Shortest Path


Mode: Edit Mode
Menu: Operator Search ‣ Pick Shortest Path
Hotkey: Ctrl


Select/Deselect First/Last


Mode: Edit Mode
Menu: Select ‣ Select/Deselect First, Select ‣ Select/Deselect Last

These operators will toggle the selection of the first or last control point(s) of the curve(s) in the object. This is useful to quickly find the start of a curve (e.g. when using it as path…).

Select Next/Previous


Mode: Edit Mode
Menu: Select ‣ Select Next, Select ‣ Select Previous

These operators will select the next or previous control point(s), based on the current selection (i.e. the control points following or preceding the selected ones along the curve). In case of a cyclic curve, the first and last points are not considered as neighbors.

Select More/Less


Mode: Edit Mode
Menu: Select ‣ More/Less
Hotkey: Ctrl-NumpadPlus, Ctrl-NumpadMinus

Their purpose, based on the currently selected control points, is to reduce or enlarge this selection.

For each selected control point, select all its linked points (i.e. one or two…).
For each selected control point, if all points linked to this point are selected, keep this one selected. Otherwise, de-select it.

This implies two points:

  • First, when all control points of a curve are selected, nothing will happen (as for Less, all linked points are always selected, and of course, More cannot add any). Conversely, the same goes when no control points are selected.
  • Second, these tools will never “go outside” of a curve (they will never “jump” to another curve in the same object).