Simplify

Reference

Menu

Render ‣ Simplify

Common Settings

Max Subdivision

Maximum number of subdivision by the Subdivision Surface modifiers.

Child Particles

Show only a subset of all child hairs and particles.

Texture Limit

Automatically scales textures down so that they are no larger than the values chosen. This can help reduce computer memory resources when rendering large scenes with huge textures.

AO Bounces

Replace global illumination with ambient occlusion after the specified number of bounces. This can reduce noise in interior scenes with little visual difference.

Viewport

Use High-resolution Smoke

Shows a higher resolution version of Smoke Simulations in the viewport.

Render

See Common Settings above.

Culling

Use Camera Cull

Automatically culls objects based on the camera frustum defined by the Margin.

Use Distance Cull

Automatically culls objects based on their distance from the active camera. This is set via the Distance property.

Grease Pencil

Playback Only

Activates the simplification process only during animation playback.

Modifiers

Shows Grease Pencil modifiers.

ShaderFX

Shows Grease Pencil visual effects.

Layer Blending

Shows the blending modes used in layers.

Layer Tinting

Shows layers tint overrides.

Disable Fill

Shows the fill component in Grease Pencil materials.

Lines

Shows the strokes of materials that use a fill component.