Frizz Hair Curves
Deforms hair curves using a random vector per point to frizz them.
Input Geometry (only curves will be affected).
- Cumulative Offset
Apply offset cumulatively (previous points affect points after).
Factor to blend overall effect.
Overall distance factor for the deformation.
Shape of the influence along curves (0=constant, 0.5=linear).
Random Seed for the operation.
- Preserve Length
Preserve each curve’s length during deformation.
This node has no properties.
- Offset Vector
Vector by which each point was offset during deformation.