Clip Grid Node

Clip Grid node.

The Clip Grid node restricts a voxel grid to a bounding box defined in index space.

Voxels outside the specified minimum and maximum indices are deactivated and their values are set to the grid’s background value.

If a tile is partially inside the clipping bounds, it is fully voxelized so that individual voxels can be clipped correctly.

Inputs

Grid

The input voxel grid to clip.

Min X

Minimum X index of the clipping bounding box.

Min Y

Minimum Y index of the clipping bounding box.

Min Z

Minimum Z index of the clipping bounding box.

Max X

Maximum X index of the clipping bounding box.

Max Y

Maximum Y index of the clipping bounding box.

Max Z

Maximum Z index of the clipping bounding box.

Properties

Data Type

The type of data stored in the grid (for example Float, Integer, Boolean, or Vector). Must match the data type of the input grid.

Outputs

Grid

The clipped voxel grid with voxels outside the specified bounds deactivated and reset to the background value.