Blender 3.6 Manual Logo

Getting Started

  • About Blender
  • Installing Blender
  • Configuring Blender
  • Help System

Sections

  • User Interface
  • Editors
  • Scenes & Objects
  • Modeling
  • Sculpting & Painting
  • Grease Pencil
  • Animation & Rigging
    • Introduction
    • Keyframes
    • Armatures
      • Introduction
      • Bones
      • Properties
      • Structure
      • Skinning
      • Posing
        • Introduction
        • Selecting
        • Editing
          • Introduction
          • Clear Transform
          • Apply
          • In-Betweens
          • Propagate
          • Copy/Paste Pose
          • Pose Library
          • Flip Quats
          • Show/Hide
        • Tool Settings
        • Bone Constraints
    • Lattice
    • Constraints
    • Actions
    • Drivers
    • Markers
    • Shape Keys
    • Motion Paths
  • Physics
  • Rendering
  • Compositing
  • Motion Tracking & Masking
  • Video Editing
  • Assets, Files, & Data System
  • Add-ons
  • Advanced
  • Troubleshooting
  • Glossary

Get Involved

  • Contribute Documentation
Blender 3.6 Manual
  • Animation & Rigging
  • Armatures
  • Posing
  • Editing

Editing

  • Introduction
    • Basic Posing
  • Clear Transform
  • Apply
  • In-Betweens
    • Push Pose from Rest Pose
    • Relax Pose to Rest Pose
    • Push Pose from Breakdown
    • Relax Pose to Breakdown
    • Pose Breakdowner
    • Blend to Neighbor
  • Propagate
  • Copy/Paste Pose
  • Pose Library
    • What is a Pose Asset?
    • Creating a Pose Library
    • Using the Pose Library
    • Old Pose Library
  • Flip Quats
  • Show/Hide
Previous Next

© Copyright : This page is licensed under a CC-BY-SA 4.0 Int. License. Last updated on 03/20/2023.

  • View Source
  • Report issue on this page
  • 3.6
    Versions
    • Loading...
  • en
    Languages
    • Loading...