UV Project Modifier¶
The UV Project modifier acts like a slide projector. It emits a UV map from the negative Z axis of a controller object (such as an empty object), and applies it to the object as the “light” hits it.
- UV Map
- Which UV map to modify. Defaults to the active rendering layer.
- Up to ten projector objects are supported. Each face will choose the closest and aligned projector with its surface normal. Projections emit from the negative Z axis (i.e. straight down a camera or light). If the projector is a camera, the projection will adhere to its perspective/orthographic setting.
- Specify the projector object(s).
- Aspect X/Y and Scale X/Y
- These allow simple manipulation of the image. Only apply when a camera is used as projector object.