Blender 3.6 Manual Logo

Getting Started

  • About Blender
  • Installing Blender
  • Configuring Blender
  • Help System

Sections

  • User Interface
  • Editors
  • Scenes & Objects
  • Modeling
  • Sculpting & Painting
  • Grease Pencil
  • Animation & Rigging
  • Physics
  • Rendering
    • Introduction
    • Eevee
      • Introduction
      • Render Settings
      • Materials
      • World
      • Light Settings
      • Light Probes
        • Introduction
        • Irradiance Volumes
        • Reflection Cubemaps
        • Reflection Planes
      • Limitations
    • Cycles
    • Workbench
    • Cameras
    • Lights
    • Materials
    • Shader Nodes
    • Color Management
    • Freestyle
    • Layers & Passes
    • Render Output
  • Compositing
  • Motion Tracking & Masking
  • Video Editing
  • Assets, Files, & Data System
  • Add-ons
  • Advanced
  • Troubleshooting
  • Glossary
  • Manual Index

Get Involved

  • Contribute Documentation
Blender 3.6 Manual
  • Rendering
  • Eevee
  • Light Probes

Light Probes

  • Introduction
  • Irradiance Volumes
    • Visibility
    • Blending
    • Viewport Display
  • Reflection Cubemaps
    • Blending
    • Custom Parallax
    • Viewport Display
  • Reflection Planes
    • Placement
    • Viewport Display
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© Copyright : This page is licensed under a CC-BY-SA 4.0 Int. License. Last updated on 03/30/2023.

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