Distorted Noise¶
Distortion Noise takes the option that you pick from Noise Basis and filters it, to create hybrid pattern. It is often used for grunge but is also very complex and versatile.
Options¶
- Noise Basis
The texture to be distorted.
- Distortion
The texture to use to distort another.
- Amount
The amount that Distortion Noise affects Basis.
- Size
The size of the noise generated.
- Nabla
Almost all procedural textures in Blender use derivatives for calculating normals for texture mapping (except Blend and Magic). This is important for Normal and Displacement Maps. The strength of the effect is controlled with the Nabla number field.