Blender 3.5 Manual Logo

Getting Started

  • A proposito di Blender
  • Installare Blender
  • Configurare Blender
  • Sistema di Aiuto

Sezioni

  • Interfaccia Utente
  • Editor
  • Scenes & Objects
  • Modellazione
  • Sculpting & Painting
  • Grease Pencil
  • Animation & Rigging
  • Fisica
  • Rendering
    • Introduzione
    • Eevee
    • Cycles
    • Workbench
    • Camere
    • Lights
    • Materials
    • Nodi Shader
      • Introduzione
      • Ingresso
      • Output
      • Shader
      • Texture
      • Colore
      • Vector
      • Converter
        • Blackbody Node
        • Clamp Node
        • Color Ramp Node
        • Combine Color Node
        • Combine XYZ Node
        • Float Curve
        • Map Range Node
        • Math Node
        • Mix Node
        • RGB to BW Node
        • Separate Color Node
        • Separate XYZ Node
        • Shader To RGB
        • Vector Math Node
        • Wavelength Node
      • Gruppo
      • Open Shading Language
    • Color Management
    • Freestyle
    • Layers & Passes
    • Render Output
  • Composizione
  • Motion Tracking & Masking
  • Video Editing
  • Assets, Files, & Data System
  • Add-ons
  • Avanzate
  • Risoluzione problemi
  • Glossary

Partecipa

  • Contribute Documentation
Blender 3.5 Manual
  • Rendering
  • Nodi Shader
  • Converter

Converter

  • Blackbody Node
  • Clamp Node
  • Color Ramp Node
  • Combine Color Node
  • Combine XYZ Node
  • Float Curve
  • Map Range Node
  • Math Node
  • Mix Node
  • RGB to BW Node
  • Separate Color Node
  • Separate XYZ Node
  • Shader To RGB
  • Vector Math Node
  • Wavelength Node
Precedente Prossimo

© Copyright : This page is licensed under a CC-BY-SA 4.0 Int. License. Ultimo aggiornamento 01/28/2023.

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