Blender 3.6 Manual Logo

Getting Started

  • A proposito di Blender
  • Installare Blender
  • Configurare Blender
  • Sistema di Aiuto

Sezioni

  • Interfaccia Utente
  • Editor
    • Vista 3D
    • Image Editor
      • Introduzione
      • Navigazione
      • Sidebar
        • Strumento
        • Immagine
          • Immagine
          • Metadata
        • Scheda Vista
          • Visualizzazione
          • Annotazioni
        • Oscilloscopi
          • Histogram
          • Waveform
          • Vectorscope
          • Sample Line
          • Scope Samples
      • Overlays
      • Impostazioni Immagine
      • Modifica
    • Editor UV
    • Compositor
    • Nodi Texture
    • Geometry Node Editor
    • Editor Ombreggiatori
    • Editor Sequenze Video (sequencer)
    • Editor Filmato
    • Dope Sheet
    • Timeline
    • Editor Grafi
    • Drivers Editor
    • Nonlinear Animation
    • Editor Testi
    • Python Console
    • Info Editor
    • Struttura (outliner)
    • Proprietà
    • File Browser
    • Asset Browser
    • Spreadsheet
    • Preferenze
  • Scenes & Objects
  • Modellazione
  • Sculpting & Painting
  • Grease Pencil
  • Animation & Rigging
  • Fisica
  • Rendering
  • Composizione
  • Motion Tracking & Masking
  • Video Editing
  • Assets, Files, & Data System
  • Add-ons
  • Avanzate
  • Risoluzione problemi
  • Glossary

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Blender 3.6 Manual
  • Editor
  • Image Editor
  • Sidebar

Sidebar

Strumento

Visualizza le impostazioni dello strumento attivo.

Immagine

Immagine

Strumenti per lavorare con le immagini, vedi Impostazioni Immagine.

Metadata

Lists image metadata.

Scheda Vista

Visualizzazione

You can set the editors display options in this panel.

../../_images/editors_image_sidebar_panel.png

Display panel.

Aspect Ratio

Display Aspect for this image. Does not affect rendering.

Repeat Image

Duplicate the image until it is repeated to fill the main view.

Annotazioni

Options for the annotation tool. See Annotazioni.

Oscilloscopi

../../_images/editors_image_sidebar_scopes.png

Scopes in the Image editor.

Histogram

This mode displays a graph showing the distribution of color information in the pixels of the currently displayed image. The X axis represents values of pixel, from 0 to 1 (or 0 to 255), while the Y axis represents the number of pixels in that tonal range. A predominantly dark image would have most of its information toward the left side of the graph.

Use this mode to balance out the tonal range in an image. A well-balanced image should have a nice smooth distribution of color values.

Luma

Shows the luminosity of an image.

RGB

Shows the RGB channels stacked on top of each other.

R/G/B/A

Depending on the channel you choose the scope will show the appropriate channel.

Show Line

Displays lines rather than filled shapes.

Waveform

Waveform Opacity

Opacity of the points.

Waveform Mode
Luma

Da Scrivere.

YCbCr

Da Scrivere.

Parade

The RGB channels are shown side-by-side.

Red Green Blue

Shows the RGB channels overlaid as a «Full color» waveform. It is useful for color grading.

Vectorscope

Vectorscope Opacity

Opacity of the points.

Sample Line

The Sample Line scope is the same as the Histogram but allows you to get the sample data from a line.

Sample Line

Used to draw a line to use to read the sample data from.

Scope Samples

Full Sample

Sample every pixel.

Accuracy

Proportion of original image source pixel lines to sample.

Precedente Prossimo

© Copyright : This page is licensed under a CC-BY-SA 4.0 Int. License. Ultimo aggiornamento 03/26/2023.

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