Blender 4.1 Manual Logo

Getting Started

  • A proposito di Blender
  • Installare Blender
  • Configurare Blender
  • Sistema di Aiuto

Sezioni

  • Interfaccia Utente
  • Editor
    • Vista 3D
    • Image Editor
      • Introduzione
      • Navigazione
        • Gizmo
        • View Menu
      • Sidebar
      • Overlays
      • Impostazioni Immagine
      • Modifica
    • Editor UV
    • Compositor
    • Nodi Texture
    • Geometry Node Editor
    • Editor Ombreggiatori
    • Editor Sequenze Video (sequencer)
    • Editor Filmato
    • Dope Sheet
    • Timeline
    • Editor Grafi
    • Drivers Editor
    • Nonlinear Animation
    • Editor Testi
    • Python Console
    • Info Editor
    • Struttura (outliner)
    • Proprietà
    • File Browser
    • Asset Browser
    • Spreadsheet
    • Preferenze
  • Scenes & Objects
  • Modellazione
  • Sculpting & Painting
  • Grease Pencil
  • Animation & Rigging
  • Fisica
  • Rendering
  • Composizione
  • Motion Tracking & Masking
  • Video Editing
  • Assets, Files, & Data System
  • Add-ons
  • Avanzate
  • Risoluzione problemi
  • Glossary
  • Manual Index

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Blender 4.1 Manual
  • Editor
  • Image Editor
  • Navigazione

Navigazione

Panning can be done by dragging with MMB.

Zooming can be done using Wheel or NumpadPlus/NumpadMinus.

Gizmo

Accanto alla regione della Barra Laterale nella parte superiore, ci sono gizmo che consentono la panoramica e lo zoom più comodamente quando ad es. nessuna rotellina del mouse è disponibile.

View Menu

Controlli Regione

Regola quali aree sono visibili nell’editor Immagini.

Aggiorna Automaticamente

Instantly update any other editors that are affected by changes in this Image Editor. When disabled, the other editors may display outdated information until they’re manually refreshed (e.g. by orbiting for the 3D Viewport).

Mostra Metadati

Displays metadata about the selected Render Result. See the Output tab’s Metadata panel to change what metadata to include.

Mostra Pittura Texture UV

Toggles UVs in Paint Mode. The object must be in Texture Paint Mode or Edit Mode for the UVs to be visible.

Zoom In/Out Wheel

Regola il livello di zoom.

Zoom Frazionato
  • Zoom 1:8 Numpad8

  • Zoom 1:4 Numpad4

  • Zoom 1:2 Numpad2

  • Zoom 1:1 Numpad1

  • Zoom 2:1 Ctrl-Numpad2

  • Zoom 4:1 Ctrl-Numpad4

  • Zoom 8:1 Ctrl-Numpad8

Incornicia Tutto Home

Pans and zooms the view so that the image is centered and fully visible.

Adatta Incornicia Tutto Shift-Home

Same as Frame All, but uses as much of the editor’s space as possible (rather than leaving some margin around the image).

Center View to Cursor

Pan the view so that the 2D cursor is at the center of the editor.

Regione Rendering Ctrl-B

Only available when viewing the Render Result. See Render Region.

Cancella Regione Rendering Ctrl-Alt-B

Only available when viewing the Render Result. See Render Region.

Render Slot Cycle Next/Previous J/Alt-J

Switch to the next/previous render slot (that contains a render).

Area

Adjust the area the Image Editor is in.

Precedente Prossimo

© Copyright : This page is licensed under a CC-BY-SA 4.0 Int. License. Ultimo aggiornamento 11/30/2023.

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