Smooth Vertices¶
Riferimento
- Modalità:
Modalità Modifica
- Menù:
,
Moves the selected vertices so that the surface around them becomes more smooth and rounded.
The following options are available in the Regola Ultima Operazione panel:
- Smoothing
Smoothing factor.
- Repeat
The number of smoothing iterations.
- Assi
Limit the effect to certain axes.
Suggerimento
If the mesh has insufficient geometry density and would still look blocky after smoothing, you can subdivide it first.
Alternatively, use the Subdivision Surface Modifier to subdivide and smooth the mesh in one go. This uses a more complex smoothing algorithm, however, so the result won’t be quite the same.
Vedi anche
The Smooth Modifier performs this operation non-destructively.
Nota
The Smooth Faces operator sounds similar to this one but is unrelated. It’s called Shade Smooth in other parts of the UI and merely changes the vertex normals to make the mesh appear more smooth. It doesn’t smooth out vertex positions like Smooth Vertices does.