Nodi Shader¶
- Introduzione
- Ingresso
- Ambient Occlusion Node
- Attribute Node
- Bevel Node
- Camera Data Node
- Fresnel Node
- Geometry Node
- Curves Info Node
- Layer Weight Node
- Light Path Node
- Object Info Node
- Particle Info Node
- Point Info
- Nodo RGB
- Tangent Node
- Texture Coordinate Node
- UV Map Node
- Nodo Valore
- Color Attribute Node
- Volume Info Node
- Wireframe Node
- Output
- Shader
- Add Shader
- Sfondo
- Diffuso BSDF
- Emission
- Glass BSDF
- Glossy BSDF
- Hair BSDF
- Holdout
- Mix Shader
- Metallic BSDF
- Generico BSDF (Principled)
- Principled Hair BSDF
- Principled Volume
- Ray Portal BSDF
- Refraction BSDF
- Specular BSDF
- Subsurface Scattering
- Toon BSDF
- Translucent BSDF
- Transparent BSDF
- Sheen BSDF
- Volume Absorption
- Volume Scatter
- Volume Coefficients
- Texture
- Colore
- Vector
- Converter
- Script Node
- Gruppo