Blender 3.6 Manual Logo

Getting Started

  • A proposito di Blender
  • Installare Blender
  • Configurare Blender
  • Sistema di Aiuto

Sezioni

  • Interfaccia Utente
  • Editor
  • Scenes & Objects
  • Modellazione
    • Introduzione
    • Mesh
      • Introduzione
      • Structure
      • Primitives
      • Strumenti
      • Selezione
      • Modifica
        • Introduzione
        • Mesh Tools
          • Transformation
          • Mirror
          • Duplica
          • Estrudi
          • Merge
          • Split
          • Separate
          • Bisect
          • Knife Project
          • Knife Topology Tool
          • Convex Hull
          • Symmetrize
          • Snap to Symmetry
          • Normali
          • Ombreggiatura
          • Set Attribute
          • Sort Elements
          • Pulizia
          • Deleting & Dissolving
        • Vertex Tools
        • Edge Tools
        • Face Tools
        • UV Tools
      • Proprietà
      • UV
      • Analisi mesh
      • Retopology
    • Curve
    • Superfici
    • Metaball
    • Testo
    • Volumes
    • Empties
    • Modificatori
    • Geometry Nodes
  • Sculpting & Painting
  • Grease Pencil
  • Animation & Rigging
  • Fisica
  • Rendering
  • Composizione
  • Motion Tracking & Masking
  • Video Editing
  • Assets, Files, & Data System
  • Add-ons
  • Avanzate
  • Risoluzione problemi
  • Glossary

Partecipa

  • Contribute Documentation
Blender 3.6 Manual
  • Modellazione
  • Mesh
  • Modifica
  • Mesh Tools

Mesh Tools

  • Transformation
    • Move, Rotate, Scale
    • To Sphere
    • Shear
    • Bend
    • Push/Pull
    • Warp
    • Randomize
    • Shrink Fatten
    • Skin Resize
  • Mirror
    • Axis of Symmetry
    • Pivot Point
    • Transformation Orientations
  • Duplica
  • Estrudi
    • Extrude Faces
    • Extrude Faces Along Normals
    • Extrude Individual Faces
    • Extrude Manifold
    • Extrude Edges
    • Extrude Vertices
    • Extrude Repeat
    • Spin
  • Merge
    • By Distance
  • Split
    • Selezione
    • Faces by Edges
    • Faces & Edges by Vertices
  • Separate
  • Bisect
    • Controlli
    • Esempi
  • Knife Project
    • Opzioni
    • Esempi
    • Known Limitations
  • Knife Topology Tool
    • Uso
    • Strumento Impostazioni
    • Controlli
    • Known Limitations
  • Convex Hull
  • Symmetrize
  • Snap to Symmetry
  • Normali
    • Flip
    • Recalculate
    • Set from Faces
    • Ruota
    • Point to Target
    • Merge
    • Split
    • Average
    • Copy Vectors
    • Paste Vectors
    • Smooth Vectors
    • Reset Vectors
    • Select by Face Strength
    • Set Face Strength
  • Ombreggiatura
  • Set Attribute
  • Sort Elements
  • Pulizia
    • Decimate Geometry
    • Fill Holes
    • Make Planar Faces
    • Split Non-Planar Faces
    • Split Concave Faces
    • Delete Loose
    • Degenerate Dissolve
    • Merge by Distance
  • Deleting & Dissolving
    • Cancella
    • Dissolve
    • Limited Dissolve
    • Collapse Edges & Faces
    • Edge Loops
Precedente Prossimo

© Copyright : This page is licensed under a CC-BY-SA 4.0 Int. License. Ultimo aggiornamento 03/25/2023.

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