Blender 3.5 Manual Logo

Getting Started

  • A proposito di Blender
  • Installare Blender
  • Configurare Blender
  • Sistema di Aiuto

Sezioni

  • Interfaccia Utente
  • Editor
  • Scenes & Objects
  • Modellazione
  • Sculpting & Painting
  • Grease Pencil
  • Animation & Rigging
  • Fisica
  • Rendering
    • Introduzione
    • Eevee
    • Cycles
    • Workbench
    • Camere
    • Lights
    • Materials
    • Nodi Shader
      • Introduzione
      • Ingresso
      • Output
      • Shader
      • Texture
      • Colore
      • Vector
        • Bump Node
        • Displacement Node
        • Mapping Node
        • Normal Node
        • Normal Map Node
        • Vector Curves Node
        • Vector Displacement Node
        • Vector Rotate Node
        • Vector Transform Node
      • Converter
      • Gruppo
      • Open Shading Language
    • Color Management
    • Freestyle
    • Layers & Passes
    • Render Output
  • Composizione
  • Motion Tracking & Masking
  • Video Editing
  • Assets, Files, & Data System
  • Add-ons
  • Avanzate
  • Risoluzione problemi
  • Glossary

Partecipa

  • Contribute Documentation
Blender 3.5 Manual
  • Rendering
  • Nodi Shader
  • Vector

Vector

  • Bump Node
  • Displacement Node
  • Mapping Node
  • Normal Node
  • Normal Map Node
  • Vector Curves Node
  • Vector Displacement Node
  • Vector Rotate Node
  • Vector Transform Node
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© Copyright : This page is licensed under a CC-BY-SA 4.0 Int. License. Ultimo aggiornamento 01/28/2023.

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