Translucent BSDF#
The Translucent BSDF is used to add Lambertian diffuse transmission.
Ingressi#
- Colore
Color of the surface, or physically speaking, the probability that light is transmitted for each wavelength.
- Normale
Normal used for shading; if nothing is connected the default shading normal is used.
Proprietà#
This node has no properties.
Uscite#
- BSDF
Standard shader output.