Multiframe allows you to draw, edit, sculpt, or weight painting on several frames at the same time. Extremely useful to avoid repeating a task one frame at a time when animating.
Select the desired keyframes to draw, edit or sculpt at the same time.
Activate the Multiframe tool in the 3D Viewport’s header with the toggle button (faded lines icon).
Once activated you can:
Select the points in all the selected keyframes and make your editions.
Start sculpting. The sculpt brushes will affects all the strokes in the selected keyframes.
Start weight painting. The weight paint brush will affect all the strokes in the selected keyframes.
Start Drawing. The new strokes will be added in all the selected keyframes. If you are using the Fill tool then it will be applied in all the selected keyframes.
When interpolating you can select the stroke from the different frames in the right order. Interpolate tool will use the selection order to calculate the correct stroke pairs.
- Use Falloff
When enabled, the effects on the strokes start to falloff from the current frame as defined by a curve widget.
Not all operators support Multiframe mode.