Convex Hull

Riferimento

Modalità:

Modalità Modifica

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Mesh ‣ Convex Hull

Creates a convex hull surrounding the selected vertices. Original edges and faces that lie on this hull may be reused.

This operator can also serve as an alternative for Bridge Edge Loops.

../../../../_images/modeling_meshes_editing_mesh_convex-hull_example.png

Input mesh, loose vertices, and Convex Hull result for both.

Opzioni

Delete Unused

Removes vertices, edges, and faces that were selected, but not used as part of the hull. Note that vertices and edges that are used by other edges and faces not part of the selection will not be deleted.

Use Existing Faces

Where possible, use existing faces that lie on the hull. This allows the hull to contain n-gons rather than just triangles and quads.

Make Holes

Delete edges and faces that were reused. Useful in cases like bridging to delete faces between the existing mesh and the convex hull.

Join Triangles

The hull is initially generated using only triangles; this option tries to join them into quads. Has all the same properties as the Triangles to Quads operator (angle limit, compare UVs, etc.).

Max Face Angle, Max Shape Angle, Compare

See Triangles to Quads.