Sort Elements¶
Riferimento
- Modalità:
Modalità Modifica
- Menù:
Changes the internal storage order of the selected mesh elements.
Suggerimento
To see the storage indices of the selected elements, first ensure the Developer Extras option is enabled in the Preferences, then enable the Indici overlay in the 3D Viewport.
- View Z Axis
Sort along the active view’s Z axis, from farthest to nearest.
- View X Axis
Sort along the active view’s X axis, from left to right.
- Cursor Distance
Sort by distance from the Cursore 3D, from nearest to farthest.
- Materiale
Sort faces by their material slot index, from lowest to highest. The order of faces within each «material group» remains unchanged.
- Selected
Move all selected elements to the beginning (without affecting their relative order). Warning: This will also affect the indices of unselected elements!
- Randomize
Randomize the order of the selected elements.
- Reverse
Reverse the order of the selected elements.
The Regola Ultima Operazione panel has the following options:
- Tipo
The sort order as described above.
- Elementi
Whether to sort vertices, edges, or faces. This is initially determined by the current selection mode.
- Reverse
Sort in the opposite order than the default one.
- Seme
When using Randomize, changing the seed will result in a different order.