Blender 3.5 Manual Logo

Getting Started

  • A proposito di Blender
  • Installare Blender
  • Configurare Blender
  • Sistema di Aiuto

Sezioni

  • Interfaccia Utente
  • Editor
  • Scenes & Objects
  • Modellazione
  • Sculpting & Painting
  • Grease Pencil
  • Animation & Rigging
  • Fisica
    • Introduzione
    • Rigid Body
    • Cloth
      • Introduzione
      • Impostazioni
      • Esempi
    • Soft Body
    • Fluid
    • Particle System
    • Dynamic Paint
    • Forces
    • Collision
    • Baking Physics Simulations
  • Rendering
  • Composizione
  • Motion Tracking & Masking
  • Video Editing
  • Assets, Files, & Data System
  • Add-ons
  • Avanzate
  • Risoluzione problemi
  • Glossary

Partecipa

  • Contribute Documentation
Blender 3.5 Manual
  • Fisica
  • Cloth

Cloth

  • Introduzione
    • Flusso di Lavoro
    • Springs
  • Impostazioni
    • Physical Properties
    • Cache
    • Shape
    • Collisions
    • Property Weights
    • Field Weights
  • Esempi
    • Using Simulation to Shape/Sculpt a Mesh
    • Smoothing of Cloth
    • Cloth on Armature
    • Cloth with Animated Vertex Groups
    • Cloth with Dynamic Paint
    • Using Cloth for Soft Bodies
    • Cloth with Wind
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© Copyright : This page is licensed under a CC-BY-SA 4.0 Int. License. Ultimo aggiornamento 02/09/2023.

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